Work I did on Battle Zone for Playstation VR and Oculus.
My responsibilities on the project;
-As a Senior Artist I worked on several maps. Took the map from white box to final. Worked closely with the designer. Created buildings and props for the levels. Worked on terrain, collision, set dressing and lighting.
-This included building bespoke hex terrain, collision for environment, cascade shadow mesh and visibility mesh, as well as debugging the level to ensure we hit our technical benchmarks.