Nature study of foliage and vegetation in winter along an old country road. Created all assets and materials (except for the Easy Rain plugin, and the road textures from Megascans). The ivy covered trees were challenging to create in Speedtree. It's like creating a tree on top of another tree (there are the ivy vines underneath those leaves and it's fully editable in ST). I also used the new Trim tool in Speedtree to cut the hedges and give them flat tops and sides. Assets are nanite and the ground has nanite displacement. Lighting is Lumen and a HDRI.