Narcos: Rise of the Cartels- Urban

Urban environments created for Narcos: Rise of the Cartels, a tactical turn-based strategy game inspired by titles like XCOM 2. The game’s world was built using modular assets designed to fit within a grid-based system to support gameplay clarity and variation.

During my time at Kuju, I was responsible for creating a range of environment art content—including assets, modular kits, materials, Blueprints, and lighting setups. Working as part of a small, agile team, I collaborated closely with the Art Director and two other artists who also contributed to the environments shown. My role involved both creative and technical ownership across multiple scenes, helping to ensure visual cohesion and performance within the game’s stylised-realistic aesthetic.

La Dispensaria Night Club from the Narcos TV show

La Dispensaria Night Club from the Narcos TV show

low poly prop example

low poly prop example