The prison level, also known as la catedral, created for the Narcos: Rise of the Cartels. I was responsible for lighting and light optimisations on this level. Also made all the foliage, some props and some set dressing. The level was made by another artist- Pete Smith. It was a small team and I worked closely with the art director and two other artists (Pete Smith and Merter Hussein) who created some of the assets and environments.